The OMSI multiplayer network
depart.cloud
Multiplayer for OMSI 2, done properly. Share the roads with everyone else driving that day, indicators and all. First up is UKDT's Westcountry 3.
17 buses running on Westcountry 3.03a · 0/32 slots filled Full status →Free to join · no account · UK hosted · openOMSI client
- 01 One shared county, everyone on it at once.
- 02 Real drivers out there: wave as you pass.
- 03 The county keeps running, all night.
The roster
Maps on the network
One county at a time: each map brings its own services, its own driver notes and its own joining guide. Westcountry 3 by UKDT is open now, and more are coming.
| Map | Region | Actions |
|---|---|---|
| westcountry westcountry.depart.cloud | UK | Join → |
| More maps are in the works; they turn up here as they open. | ||
The record
depart.HR keeps the books
The openOMSI client reports what every driver is up to: which bus, which tour, how fast. depart.HR files it: a live duty board, the month's hours board, and a running record of every tour, its hours and fleet familiarisation for each driver.
- The board is quiet. No duties being worked right now.
Duty board · nothing on the road right now
People →The client
How joining works
- One client, every map
- The network runs on openOMSI, the open-source rewrite of OMSI 2's engine. Install it once, point it at your OMSI 2 folder, and you're set for anything we run, here and down the line.
- Always-on worlds
- Each map runs around the clock with real drivers on it. Buses keep to their schedules whether you're booked on or not.
- Maps, not accounts
- No queue, no fee, no registration. Own OMSI 2, grab the map you want to drive, and follow that map's joining page.